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Half life source synergy
Half life source synergy







half life source synergy

added fix by Katie Roberts - Killing strider prevents progression.remove meeting citizen storytelling, it stucks in duck position.removed antirush blocking plug, was useless due to next trigger_coop placed.remove syn_transition_wall on the beginning to allow rebels come through (trigger_push still prevents backtracking).prevent skip without waiting for Barney.fix mp_antirush_disable breaking elevator on vanilla mode.remove all wooden boards near manhacks to prevent clients crashes by exploding them (this also still crashes original hl2).prevented rushing before Alyx enters bloody room (hitting triggers while sequence is not ended breaks her).block bridge closing to prevent players fall through it.remade trigger_look to trigger_coop for proper coop gameplay.start Dog automatically (trigger can be hitted before Dog can begin sequence).prevent working teleport overjump (or it can be stucked during opening).

half life source synergy

  • play sound HL2_song25_teleporter - Miscount Detected while elevating.
  • added trigger_push to prevent players escape and spawnkill.
  • fixed spawned combine being stucked without any target.
  • revert to vanilla backtracking d2_prison_07.
  • teleport players on elevator, prevent them to be teleported on checkpoint too early.
  • added checkpoints and teleports on Eli scene and after it.
  • reenabled commented out working solution to fix Alyx stuck.
  • add checkpoint after combine crusherwall ends moving (helpful if level restart disabled when all players are dead).
  • made sound overwatch_freeman_spotted play once.
  • added button to open gates if bugbait is broken (happens if server didn't restarted after Episodes).
  • added failsafe to game reload if someone kills vort.
  • fixed health for Antlion Guard on vintage mode.
  • fixed server crash by replacing already used TemplateName for Combine Soldiers.
  • antirush trigger_hurt now disables after secret door opens.
  • moved syn_autosave from multiple trigger to trigger once (more players = more cars stopping).
  • extended trigger hurt against field overjump.
  • replaced ragdolls cars with physics models.
  • alerting players that they need vehicle to proceed after crane.
  • reenabled antirush in warehouse, but with decreased antirush time.
  • fixed music overlapping when players proceeds too fast.
  • made spawn additional waves of combines only when it needs to be (preventing game stuck).
  • made combines spawn while visible, fixed odd spawnflags for them.
  • fixed missing sound (included in scripts folder).
  • made Monk avoid players on his way at the end.
  • added trigger to disable zombie spawns at lift section when standing near them (grind block).
  • fixed preventing backtracking to d1_town_03.
  • disabled trigger hurt after coming back from d1_town_03.
  • removed prop_ragdoll to prevent high network usage.
  • fixed helicopter health in vintage mode.
  • half life source synergy

    extended trigger_coop size while waiting other players.added new one trigger_push for skip preventing.added another way to remove stuff that blocks train.added checkpoint as failsafe if someone suicides after door close.fixed players teleport point on raid start.changed player percentage on trigger_coop.enabled never used track "Miscount Detected".added checkpoints for game with disabled reloads.fixed citizens queue stops due to rushing.Changed Barney room teleport trigger to disable after TeleportPlayersNotTouching so it isn't a jarring teleport.fixed players teleportation into the train after Gman scene.Default health without setting it up is 500

    half life source synergy

    Antlion Guard health moved out from edt files, set up needed health in file synergy\cfg\skill_mod.cfg, example:.Fixed stucking on synergy transition wall and changed synergy coop counter positions.Damage players on vehicle spawn places who blocks spawning.Increased vehicle spawns for more players.Added Elite Jeep spawn on some hl2 and ep2 maps (also fix for Jeep Elite included in scripts folder).Notifications of mission failure (will be removed when next version releases).The folder thisedit can be named anything, it is just a container folder.Īfter placing edt files you need to restart your server if it was already running and set content_mount_synergy_mod_path_priority 0 for the EDTs to apply.Īll files were imported from Synergy version 56.16 and here is changes: Place folders with files in custom directory, for example: Synergy 20.xx (development and twitch branch): Simply place folders with files in synergy directory, for example: Steam\steamapps\common\Synergy\synergy\.

    #Half life source synergy mod#

    Map fixes of Half Life 2 and Episodes for Synergy Mod Installation Synergy 56.16:









    Half life source synergy